An example would be Okran's Valley, which has potentially 75% fertility however, almost the entire zone is 0% fertility, because it is well above the zone's maximum elevation for fertility only a small portion of the northeast corner is low enough to be fertile. In general, lower elevations will have higher fertility and groundwater levels. may not be appropriate for all ages, or may not be appropriate for viewing at work. Groundwater and Fertility are dependent on elevation, with each zone having additional modifiers that affect the elevation ranges, minimums, or multiply these values. Looking for map resource icons mod :: Kenshi General Discussions. Weather effects such as wind, rain, or duststorms are generated randomly, so average values are provided. These are statistics which are uniform throughout each zone. The crop yield of Hemp Farms and Riceweed Farms are based on swamp fertility. Swamp lands are regions with copious amounts of water on the ground. The crop yield of Cotton Farms, Hemp Farms, Vegetable Farms, and Wheat Farms are based on green fertility. Green land has grass and more trees than other environments. The crop yield of Cactus Farms and to a lesser extent, Wheat Farms and Hemp Farms, are based on arid fertility. Once you find the police station send in your character. 3 Arid, Green, and Swamp Fertility MapsĪrid land is desert-like or sandy. An interactive Kenshi map featuring cities, settlements, unique recruits, and more useful locations.Hope I can get my hands on some skeletons soon so I can have turret gunners that don't need to be micromanaged/have other jobs to make up for their food consumption. Only having two gates is a bit risky with sand raptors if I get a huge pack (8+). I'd like to not turn on "shoot first ask later", because I don't want my guys to fire at the "tax collector" bandits and such. I have a double gate right now, but I'd like to extend it to a triple gate so my outer gate could serve as an "alarm bell" so my gunners view animals as hostile when they start breaking down the first gate and I still have two more gates to go. You gotta tear down the wall to expand it. What annoys me now is that you can't make T-section walls facing the correct direction so you could expand your base more easily. It also had a good amount of iron and stone and some copper. Kenshi town map an interactive kenshi map featuring cities, settlements, unique recruits, and more useful locations. Hive villages in vain are often attacked by beak things and gorillos. The image above is a full map of kenshi, containing every location on it so far. The kenshi interactive map is powered by the leaflet.js library. The place I tried my previous base was in the northeastern swamp, because it looked like a swamp/arid area with a decent amount of open ground. Kenshi town map an interactive kenshi map featuring cities, settlements, unique recruits, and more useful locations. Then this base will be my ore/stone production area. But I know the swamp is south of there, so I'll probably put up a small base there if I need rice before I unlock hydroponics (wheat + cactus should be okay, tho). We expect our users to be familiar with and adhere Reddit's official Content Policy and the Reddiquette.If the mod breaks the respective site's rules don't forget to report it on the site, too! Kenshi mods and similar user content must be linked from Steam or Nexus.Failing to follow this may end with your submission being deleted. No reposts, spam, low relevance, or low-effort content including screenshots and video taken with cellphone or external cameras.Violating this rule is cause to be banned and no warning need be given. The discussion of Piracy will not be tolerated. r/kenshi is not the place for these types of things. No gore, porn, sexually graphic, sexually suggestive, or fetishizing material. While censorship isn't fun, the former two topics usually only decline into harsh debate and altogether isn't conducive to good conversation.
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